A few FAQ... Keep rcon passwords in the startup line not the config file. Certain mod+map conflicts may cause the server to crash. Test maps locally before uploading to a live server. Minimap entities are required for several features in the mod. If when loading a map an error is generated refering to corner[0] and corner[1] then it lacks them. Missing function "playerclass". Index mismatch. Some of these might be fixable by adding it to 'reverse load' in the configs. A map with a big red 'FX' when spawning is conflicting with a player mesh, viewhands, or weapon viewmodels. Some might only work with specific mods such as zombies or paintball. Asset limitations: 128 weapons. 1000 xmodels. 2400 images. 400 fx. Not enough memory. The majority of maps do not have these problems but for those that do these limitations cannot be avoided. In general a map.ff size of 44MB is the limit but not guaranteed. No limit for IWD size. If any of these happen, or other mod issues, please send a message to Sammy at openwarfare or xtremeidiots.