/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CBarnacle" { "Offsets" { "m_flAltitude" // float { "type" "float" "windows" "660" "linux" "680" "mac" "680" } "m_flKillVictimTime" // float { "type" "float" "windows" "664" "linux" "684" "mac" "684" } "m_cGibs" // int { "type" "integer" "windows" "668" "linux" "688" "mac" "688" } "m_fTongueExtended" // BOOL { "type" "integer" "windows" "672" "linux" "692" "mac" "692" } "m_fLiftingPrey" // BOOL { "type" "integer" "windows" "676" "linux" "696" "mac" "696" } "m_flTongueAdj" // float { "type" "float" "windows" "680" "linux" "700" "mac" "700" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseMonster * CBarnacle */