/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CTriggerCamera" { "Offsets" { "m_hPlayer" // EHANDLE { "type" "ehandle" "windows" "1132" "linux" "1148" "mac" "1148" } "m_hTarget" // EHANDLE { "type" "ehandle" "windows" "1140" "linux" "1156" "mac" "1156" } "m_pentPath" // CBaseEntity* { "type" "classptr" "windows" "1148" "linux" "1164" "mac" "1164" } "m_sPath" // int { "type" "integer" "windows" "1152" "linux" "1168" "mac" "1168" } "m_flWait" // float { "type" "float" "windows" "1156" "linux" "1172" "mac" "1172" } "m_flReturnTime" // float { "type" "float" "windows" "1160" "linux" "1176" "mac" "1176" } "m_flStopTime" // float { "type" "float" "windows" "1164" "linux" "1180" "mac" "1180" } "m_moveDistance" // float { "type" "float" "windows" "1168" "linux" "1184" "mac" "1184" } "m_targetSpeed" // float { "type" "float" "windows" "1172" "linux" "1188" "mac" "1188" } "m_initialSpeed" // float { "type" "float" "windows" "1176" "linux" "1192" "mac" "1192" } "m_acceleration" // float { "type" "float" "windows" "1180" "linux" "1196" "mac" "1196" } "m_deceleration" // float { "type" "float" "windows" "1184" "linux" "1200" "mac" "1200" } "m_state" // int { "type" "integer" "windows" "1188" "linux" "1204" "mac" "1204" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CTriggerCamera */