/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CFuncTank" { "Offsets" { "m_pController" // CBasePlayer* { "type" "classptr" "windows" "1124" "linux" "1140" "mac" "1140" } "m_flNextAttack" // float { "type" "float" "windows" "1128" "linux" "1144" "mac" "1144" } "m_vecControllerUsePos" // Vector { "type" "vector" "windows" "1132" "linux" "1148" "mac" "1148" } "m_yawCenter" // float { "type" "float" "windows" "1144" "linux" "1160" "mac" "1160" } "m_yawRate" // float { "type" "float" "windows" "1148" "linux" "1164" "mac" "1164" } "m_yawRange" // float { "type" "float" "windows" "1152" "linux" "1168" "mac" "1168" } "m_yawTolerance" // float { "type" "float" "windows" "1156" "linux" "1172" "mac" "1172" } "m_pitchCenter" // float { "type" "float" "windows" "1160" "linux" "1176" "mac" "1176" } "m_pitchRate" // float { "type" "float" "windows" "1164" "linux" "1180" "mac" "1180" } "m_pitchRange" // float { "type" "float" "windows" "1168" "linux" "1184" "mac" "1184" } "m_pitchTolerance" // float { "type" "float" "windows" "1172" "linux" "1188" "mac" "1188" } "m_fireLast" // float { "type" "float" "windows" "1176" "linux" "1192" "mac" "1192" } "m_fireRate" // float { "type" "float" "windows" "1180" "linux" "1196" "mac" "1196" } "m_lastSightTime" // float { "type" "float" "windows" "1184" "linux" "1200" "mac" "1200" } "m_persist" // float { "type" "float" "windows" "1188" "linux" "1204" "mac" "1204" } "m_minRange" // float { "type" "float" "windows" "1192" "linux" "1208" "mac" "1208" } "m_maxRange" // float { "type" "float" "windows" "1196" "linux" "1212" "mac" "1212" } "m_barrelPos" // Vector { "type" "vector" "windows" "1200" "linux" "1216" "mac" "1216" } "m_spriteScale" // float { "type" "float" "windows" "1212" "linux" "1228" "mac" "1228" } "m_iszSpriteSmoke" // int { "type" "integer" "windows" "1216" "linux" "1232" "mac" "1232" } "m_iszSpriteFlash" // int { "type" "integer" "windows" "1220" "linux" "1236" "mac" "1236" } "m_bulletType" // enum TANKBULLET { "type" "integer" "windows" "1224" "linux" "1240" "mac" "1240" } "m_iBulletDamage" // int { "type" "integer" "windows" "1228" "linux" "1244" "mac" "1244" } "m_sightOrigin" // Vector { "type" "vector" "windows" "1232" "linux" "1248" "mac" "1248" } "m_spread" // int { "type" "integer" "windows" "1244" "linux" "1260" "mac" "1260" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CFuncTank */