/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CRope" { "Offsets" { "m_iSegments" // int { "type" "integer" "windows" "104" "linux" "120" "mac" "120" } "seg" // CRopeSegment*[63] { "type" "classptr" "size" "63" "windows" "108" "linux" "124" "mac" "124" } "altseg" // CRopeSegment*[63] { "type" "classptr" "size" "63" "windows" "360" "linux" "376" "mac" "376" } "m_bToggle" // bool { "type" "boolean" "windows" "612" "linux" "628" "mac" "628" } "m_InitialDeltaTime" // bool { "type" "boolean" "windows" "613" "linux" "629" "mac" "629" } "mLastTime" // float { "type" "float" "windows" "616" "linux" "632" "mac" "632" } "m_LastEndPos" // Vector { "type" "vector" "windows" "620" "linux" "636" "mac" "636" } "m_Gravity" // Vector { "type" "vector" "windows" "632" "linux" "648" "mac" "648" } "m_HookConstant" // float { "type" "float" "windows" "644" "linux" "660" "mac" "660" } "m_SpringDampning" // float { "type" "float" "windows" "648" "linux" "664" "mac" "664" } "m_CurrentSys" // CRopeSample*[64] { "type" "classptr" "size" "64" "windows" "652" "linux" "668" "mac" "668" } "m_TargetSys" // CRopeSample*[64] { "type" "classptr" "size" "64" "windows" "908" "linux" "924" "mac" "924" } "m_TempSys" // class RopeSampleData*[5] { "type" "pointer" "size" "5" "windows" "1164" "linux" "1180" "mac" "1180" } "m_NumSamples" // int { "type" "integer" "windows" "1184" "linux" "1200" "mac" "1200" } "m_Spring" // class Spring* { "type" "pointer" "windows" "1188" "linux" "1204" "mac" "1204" } "m_SpringCnt" // int { "type" "integer" "windows" "1192" "linux" "1208" "mac" "1208" } "mSpringsInitialized" // bool { "type" "boolean" "windows" "1196" "linux" "1212" "mac" "1212" } "m_BeamOffset" // int { "type" "integer" "windows" "1200" "linux" "1216" "mac" "1216" } "mObjectAttached" // bool { "type" "boolean" "windows" "1204" "linux" "1220" "mac" "1220" } "mAttachedObjectsSegment" // int { "type" "integer" "windows" "1208" "linux" "1224" "mac" "1224" } "mAttachedObjectsOffset" // float { "type" "float" "windows" "1212" "linux" "1228" "mac" "1228" } "detachTime" // float { "type" "float" "windows" "1216" "linux" "1232" "mac" "1232" } "mBodyModel" // int { "type" "integer" "windows" "1220" "linux" "1236" "mac" "1236" } "mEndingModel" // int { "type" "integer" "windows" "1224" "linux" "1240" "mac" "1240" } "mDisallowPlayerAttachment" // int { "type" "integer" "windows" "1228" "linux" "1244" "mac" "1244" } "mMakeSound" // int { "type" "integer" "windows" "1232" "linux" "1248" "mac" "1248" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CRope */