/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CDisplacer" { "Offsets" { "m_flSoundDelay" // float { "type" "float" "windows" "192" "linux" "208" "mac" "208" } "m_bMode" // int { "type" "integer" "windows" "196" "linux" "212" "mac" "212" } "m_flStartTime" // float { "type" "float" "windows" "200" "linux" "216" "mac" "216" } "m_iSoundState" // int { "type" "integer" "windows" "204" "linux" "220" "mac" "220" } "m_iImplodeCounter" // int { "type" "integer" "windows" "208" "linux" "224" "mac" "224" } "m_pNoseBeam" // CBeam*[4] { "type" "classptr" "size" "4" "windows" "212" "linux" "228" "mac" "228" } "m_vReturnPoint" // Vector { "type" "vector" "windows" "228" "linux" "244" "mac" "244" } "m_flXenTime" // float { "type" "float" "windows" "240" "linux" "256" "mac" "256" } "m_iSpriteTexture" // int { "type" "integer" "windows" "244" "linux" "260" "mac" "260" } "m_fInZoom" // BOOL { "type" "integer" "windows" "248" "linux" "264" "mac" "264" } "m_usDisplacer" // short unsigned int { "type" "short" "unsigned" "1" "windows" "252" "linux" "268" "mac" "268" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBasePlayerItem * CBasePlayerWeapon * CDisplacer */