/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CBaseEntity" { "Offsets" { "pev" // entvars_t* { "type" "entvars" "windows" "4" "linux" "4" "mac" "4" } "ip" // char* { "type" "stringptr" "windows" "8" "linux" "8" "mac" "8" } "m_pGoalEnt" // CBaseEntity* { "type" "classptr" "windows" "12" "linux" "12" "mac" "12" } "m_pLink" // CBaseEntity* { "type" "classptr" "windows" "16" "linux" "16" "mac" "16" } "ammo_9mm" // int { "type" "integer" "windows" "52" "linux" "52" "mac" "52" } "ammo_357" // int { "type" "integer" "windows" "56" "linux" "56" "mac" "56" } "ammo_bolts" // int { "type" "integer" "windows" "60" "linux" "60" "mac" "60" } "ammo_buckshot" // int { "type" "integer" "windows" "64" "linux" "64" "mac" "64" } "ammo_rockets" // int { "type" "integer" "windows" "68" "linux" "68" "mac" "68" } "ammo_uranium" // int { "type" "integer" "windows" "72" "linux" "72" "mac" "72" } "ammo_hornets" // int { "type" "integer" "windows" "76" "linux" "76" "mac" "76" } "ammo_argrens" // int { "type" "integer" "windows" "80" "linux" "80" "mac" "80" } "ammo_spores" // int { "type" "integer" "windows" "84" "linux" "84" "mac" "84" } "ammo_762" // int { "type" "integer" "windows" "88" "linux" "88" "mac" "88" } "m_flStartThrow" // float { "type" "float" "windows" "92" "linux" "92" "mac" "92" } "m_flReleaseThrow" // float { "type" "float" "windows" "96" "linux" "96" "mac" "96" } "m_chargeReady" // int { "type" "integer" "windows" "100" "linux" "100" "mac" "100" } "m_fInAttack" // int { "type" "integer" "windows" "104" "linux" "104" "mac" "104" } "m_fireState" // int { "type" "integer" "windows" "108" "linux" "108" "mac" "108" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CAmbientGeneric * CBMortar * CBaseDelay * CAutoTrigger * CBaseAnimating * CActAnimating * CXenHair * CXenPLight * CXenSpore * CXenSporeLarge * CXenSporeMed * CXenSporeSmall * CXenTree * CBasePlayerItem * CBasePlayerWeapon * CCrossbow * CCrowbar * CDisplacer * CEagle * CEgon * CGauss * CGlock * CGrapple * CHandGrenade * CHgun * CKnife * CM249 * CMP5 * CPenguin * CPipewrench * CPython * CRpg * CSatchel * CShockRifle * CShotgun * CSniperRifle * CSporeLauncher * CSqueak * CTripmine * CWeaponCycler * CBaseToggle * CBaseButton * CRotButton * CBaseDoor * CRotDoor * CBaseMonster * CApache * CBarnacle * CBasePlayer * CBaseTurret * CMiniTurret * CSentry * CTurret * CBigMomma * CBloater * CBullsquid * CCineMonster * CCineAI * CControllerHeadBall * CControllerZapBall * CCycler * CCyclerProbe * CGenericCycler * CDeadBarney * CDeadCleansuitScientist * CDeadGonome * CDeadHEV * CDeadHFGrunt * CDeadHGrunt * CDeadHGruntAlly * CDeadHoundeye * CDeadISlave * CDeadMOFAssassin * CDeadOtis * CDeadScientist * CDeadShockTrooper * CDeadZombieSoldier * CEnvExplosion * CFlockingFlyer * CFlockingFlyerFlock * CFlyingMonster * CIchthyosaur * CFurniture * CGMan * CGargantua * CGenericMonster * CGrenade * CAirtank * CApacheHVR * CMortar * CMortarShell * COFBlackOpsApacheHVR * CPenguinGrenade * CRpgRocket * CSatchelCharge * CShockBeam * CSpore * CSqueakGrenade * CTripmineGrenade * CGunTarget * CHAssassin * CHFGruntRepel * CHGruntAllyRepel * CHGruntRepel * CHeadCrab * CBabyCrab * CHornet * CLeech * CLegacyCineMonster * CCine2HeavyWeapons * CCine2Scientist * CCine2Slave * CCine3Barney * CCine3Scientist * CCineBarney * CCinePanther * CCineScientist * CMOFAssassinRepel * CMonsterMaker * CNihilanth * CNihilanthHVR * COFAllyMonster * COFSquadTalkMonster * CHGruntAlly * COFMedicAlly * COFTorchAlly * COFBlackOpsApache * COFBlackOpsOsprey * COFGeneWorm * COFGonome * COFLoader * COFMedicAllyRepel * COFPitWorm * COFPitWormUp * COFShockRoach * COFSkeleton * COFTorchAllyRepel * COp4Mortar * COsprey * CPitdrone * CRat * CRoach * CShockTrooperRepel * CSquadMonster * CAGrunt * CController * CHFGrunt * CHGrunt * CHoundeye * CISlave * CMOFAssassin * COFBabyVoltigore * COFVoltigore * CShockTrooper * CTalkMonster * CBarney * CCleansuitScientist * CSittingCleansuitScientist * CDrillSergeant * COtis * CRecruit * CScientist * CSittingScientist * CTentacle * CTentacleMaw * CTestHull * CWreckage * CZombie * CZombieBarney * CZombieSoldier * CBasePlatTrain * CFuncPlat * CFuncPlatRot * CFuncTrackChange * CFuncTrackAuto * CFuncTrain * CSpriteTrain * CBaseTrigger * CChangeLevel * CLadder * COFTriggerGeneWormHit * CTriggerCDAudio * CTriggerCTFGeneric * CTriggerCounter * CTriggerEndSection * CTriggerGravity * CTriggerHurt * CTriggerKillNoGib * CTriggerMonsterJump * CTriggerMultiple * CTriggerOnce * CTriggerPush * CTriggerSave * CTriggerTeleport * CTriggerXenReturn * CBlowerCannon * CFuncIllusionary * CFuncMortarField * CHUDIconTrigger * CMomentaryDoor * CMomentaryRotButton * CMultiManager * COFNuclearBomb * COp4MortarController * CRecharge * CScriptedSentence * CWallHealth * CGenericItem * CItemCTF * CItemAcceleratorCTF * CItemBackpackCTF * CItemLongJumpCTF * CItemPortableHEVCTF * CItemRegenerationCTF * CRopeSegment * CTFGoal * CTFGoalBase * CTFGoalFlag * CBreakable * CPushable * CEnvBeverage * CEnvFunnel * CFireAndDie * CGibShooter * CEnvShooter * CRope * CElectrifiedWire * CTestEffect * CTriggerCamera * CTriggerChangeTarget * CTriggerPlayerFreeze * CTriggerRelay * CBasePlayerAmmo * CCrossbowAmmo * CEagleAmmo * CEgonAmmo * CGaussAmmo * CGlockAmmo * CM249Ammo * CMP5AmmoClip * CMP5AmmoGrenade * CMP5Chainammo * CPythonAmmo * CRpgAmmo * CShotgunAmmo * CSniperRifleAmmo * CSporeAmmo * CBaseSpectator * CBeam * CLaser * CLightning * CBloodSplat * CBubbling * CButtonTarget * CCineBlood * CCorpse * CCrossbowBolt * CCyclerSprite * CDecal * CDisplacerBall * CEagleLaser * CEnvSpark * CFrictionModifier * CFuncRotating * CFuncTank * CFuncTankGun * CFuncTankLaser * CFuncTankMortar * CFuncTankRocket * CFuncTankControls * CFuncTrackTrain * CFuncTrainControls * CFuncWall * CFuncConveyor * CFuncMonsterClip * CFuncWallToggle * CGib * CGrappleTip * CItem * CHealthKit * CItemAntidote * CItemBattery * CItemLongJump * CItemSecurity * CItemSuit * CItemSoda * CLaserSpot * CNodeEnt * CNodeViewer * CNullEntity * COFChargedBolt * COFFuncTank * COFFuncTankGun * COFFuncTankLaser * COFFuncTankMortar * COFFuncTankRocket * COFFuncTankControls * COFGeneWormCloud * COFGeneWormSpawn * COFGonomeGuts * COFNuclearBombButton * COFNuclearBombTimer * COFPitWormGib * COFPitWormGibShooter * CPendulum * CPitdroneSpike * CPlatTrigger * CPointEntity * CBaseDMStart * CBlood * CEnvGlobal * CEnvSound * CFade * CGlow * CInfoBM * CInfoIntermission * CItemSpawnCTF * CLight * CEnvLight * CMessage * CMultiSource * COFInfoPW * COFPitWormSteamTrigger * CPathCorner * CPathTrack * CRevertSaved * CShake * CSprite * CStripWeapons * CTargetCDAudio * CTriggerVolume * CXenHull * CRenderFxManager * CRopeSample * CRuleEntity * CRuleBrushEntity * CGamePlayerZone * CRulePointEntity * CGameCounter * CGameCounterSet * CGameEnd * CGamePlayerEquip * CGamePlayerHurt * CGamePlayerTeam * CGameScore * CGameTeamMaster * CGameTeamSet * CGameText * CShower * CSmoker * CSoundEnt * CSpeaker * CSpiral * CSprayCan * CSquidSpit * CStomp * CTFDetect * CTFSpawn * CWeaponBox * CWorld * CWorldItem * CXenTreeTrigger */