/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CBaseButton" { "Offsets" { "m_fStayPushed" // BOOL { "type" "integer" "windows" "252" "linux" "272" "mac" "272" } "m_fRotating" // BOOL { "type" "integer" "windows" "256" "linux" "276" "mac" "276" } "m_strChangeTarget" // string_t { "type" "stringint" "windows" "260" "linux" "280" "mac" "280" } "m_ls" // locksound_t { "type" "structure" "windows" "264" "linux" "284" "mac" "284" } "m_bLockedSound" // BYTE { "type" "character" "unsigned" "1" "windows" "300" "linux" "320" "mac" "320" } "m_bLockedSentence" // BYTE { "type" "character" "unsigned" "1" "windows" "301" "linux" "321" "mac" "321" } "m_bUnlockedSound" // BYTE { "type" "character" "unsigned" "1" "windows" "302" "linux" "322" "mac" "322" } "m_bUnlockedSentence" // BYTE { "type" "character" "unsigned" "1" "windows" "303" "linux" "323" "mac" "323" } "m_sounds" // int { "type" "integer" "windows" "304" "linux" "324" "mac" "324" } "m_iTeamNum" // int { "type" "integer" "windows" "308" "linux" "328" "mac" "328" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseButton */