/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CMomentaryRotButton" { "Offsets" { "m_rrMoveDistance" // float { "type" "float" "windows" "492" "linux" "512" "mac" "512" } "m_lastUsed" // int { "type" "integer" "windows" "496" "linux" "516" "mac" "516" } "m_direction" // int { "type" "integer" "windows" "500" "linux" "520" "mac" "520" } "m_returnSpeed" // float { "type" "float" "windows" "504" "linux" "524" "mac" "524" } "m_start" // Vector { "type" "vector" "windows" "508" "linux" "528" "mac" "528" } "m_end" // Vector { "type" "vector" "windows" "520" "linux" "540" "mac" "540" } "m_sounds" // int { "type" "integer" "windows" "532" "linux" "552" "mac" "552" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CMomentaryRotButton */