/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CDoDDetect" { "Offsets" { "m_GamePlayRules" // gameplay_rules_t { "type" "structure" "windows" "328" "linux" "344" "mac" "344" } "m_iAlliesInfiniteLives" // int { "type" "integer" "windows" "376" "linux" "392" "mac" "392" } "m_iAxisInfiniteLives" // int { "type" "integer" "windows" "380" "linux" "396" "mac" "396" } "m_iAlliesPara" // int { "type" "integer" "windows" "384" "linux" "400" "mac" "400" } "m_iAxisPara" // int { "type" "integer" "windows" "388" "linux" "404" "mac" "404" } "m_iAlliesElimPoints" // int { "type" "integer" "windows" "392" "linux" "408" "mac" "408" } "m_iAxisElimPoints" // int { "type" "integer" "windows" "396" "linux" "412" "mac" "412" } "m_sMaster" // string_t { "type" "stringint" "windows" "400" "linux" "416" "mac" "416" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CDoDDetect */