/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CBaseToggle" { "Offsets" { "m_toggle_state" // TOGGLE_STATE { "type" "integer" "windows" "356" "linux" "372" "mac" "372" } "m_flActivateFinished" // float { "type" "float" "windows" "360" "linux" "376" "mac" "376" } "m_flMoveDistance" // float { "type" "float" "windows" "364" "linux" "380" "mac" "380" } "m_flWait" // float { "type" "float" "windows" "368" "linux" "384" "mac" "384" } "m_flLip" // float { "type" "float" "windows" "372" "linux" "388" "mac" "388" } "m_flTWidth" // float { "type" "float" "windows" "376" "linux" "392" "mac" "392" } "m_flTLength" // float { "type" "float" "windows" "380" "linux" "396" "mac" "396" } "m_vecPosition1" // Vector { "type" "vector" "windows" "384" "linux" "400" "mac" "400" } "m_vecPosition2" // Vector { "type" "vector" "windows" "396" "linux" "412" "mac" "412" } "m_vecAngle1" // Vector { "type" "vector" "windows" "408" "linux" "424" "mac" "424" } "m_vecAngle2" // Vector { "type" "vector" "windows" "420" "linux" "436" "mac" "436" } "m_cTriggersLeft" // int { "type" "integer" "windows" "432" "linux" "448" "mac" "448" } "m_flHeight" // float { "type" "float" "windows" "436" "linux" "452" "mac" "452" } "m_hActivator" // EHANDLE { "type" "ehandle" "windows" "440" "linux" "456" "mac" "456" } "m_pfnCallWhenMoveDone" // (*__pfn)(CBaseToggle*) { "type" "function" "windows" "448" "linux" "464" "mac" "464" } "m_vecFinalDest" // Vector { "type" "vector" "windows" "452" "linux" "472" "mac" "472" } "m_flLinearMoveSpeed" // float { "type" "float" "windows" "464" "linux" "484" "mac" "484" } "m_vecFinalAngle" // Vector { "type" "vector" "windows" "468" "linux" "488" "mac" "488" } "m_bitsDamageInflict" // int { "type" "integer" "windows" "480" "linux" "500" "mac" "500" } "m_team" // int { "type" "integer" "windows" "484" "linux" "504" "mac" "504" } "m_sMaster" // string_t { "type" "stringint" "windows" "488" "linux" "508" "mac" "508" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle */