/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CBaseButton" { "Offsets" { "m_fStayPushed" // BOOL { "type" "integer" "windows" "492" "linux" "512" "mac" "512" } "m_fRotating" // BOOL { "type" "integer" "windows" "496" "linux" "516" "mac" "516" } "m_strChangeTarget" // string_t { "type" "stringint" "windows" "500" "linux" "520" "mac" "520" } "m_ls" // locksound_t { "type" "structure" "windows" "504" "linux" "524" "mac" "524" } "m_bLockedSound" // BYTE { "type" "character" "unsigned" "1" "windows" "540" "linux" "560" "mac" "560" } "m_bLockedSentence" // BYTE { "type" "character" "unsigned" "1" "windows" "541" "linux" "561" "mac" "561" } "m_bUnlockedSound" // BYTE { "type" "character" "unsigned" "1" "windows" "542" "linux" "562" "mac" "562" } "m_bUnlockedSentence" // BYTE { "type" "character" "unsigned" "1" "windows" "543" "linux" "563" "mac" "563" } "m_sounds" // int { "type" "integer" "windows" "544" "linux" "564" "mac" "564" } "m_rrWait" // float { "type" "float" "windows" "548" "linux" "568" "mac" "568" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CBaseButton */