/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CWeaponBox" { "Offsets" { "m_rgpPlayerItems" // CBasePlayerItem*[6] { "type" "classptr" "size" "6" "windows" "136" "linux" "152" "mac" "152" } "m_rgiszAmmo" // int[32] { "type" "integer" "size" "32" "windows" "160" "linux" "176" "mac" "176" } "m_rgAmmo" // int[32] { "type" "integer" "size" "32" "windows" "288" "linux" "304" "mac" "304" } "m_cAmmoTypes" // int { "type" "integer" "windows" "416" "linux" "432" "mac" "432" } "m_bIsBomb" // bool { "type" "boolean" "windows" "420" "linux" "436" "mac" "436" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CWeaponBox */