/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CRecharge" { "Offsets" { "m_flNextCharge" // float { "type" "float" "windows" "292" "linux" "312" "mac" "312" } "m_iReactivate" // int { "type" "integer" "windows" "296" "linux" "316" "mac" "316" } "m_iJuice" // int { "type" "integer" "windows" "300" "linux" "320" "mac" "320" } "m_iOn" // int { "type" "integer" "windows" "304" "linux" "324" "mac" "324" } "m_flSoundTime" // float { "type" "float" "windows" "308" "linux" "328" "mac" "328" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CBaseDelay * CBaseAnimating * CBaseToggle * CRecharge */