/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your AMX Mod X install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after AMXX's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) */ "Games" { "#default" { "Classes" { "CGamePlayerEquip" { "Offsets" { "m_weaponNames" // unsigned int[32] { "type" "integer" "size" "32" "unsigned" "1" "windows" "140" "linux" "156" "mac" "156" } "m_weaponCount" // int[32] { "type" "integer" "size" "32" "windows" "268" "linux" "284" "mac" "284" } } } } } } /** * Class Hierarchy * - * CBaseEntity * CRuleEntity * CRulePointEntity * CGamePlayerEquip */