Starting the Server at boot crontab -e @reboot /home/accountname/reboot.sh Ctrl+x #!/bin/sh cd /home/accountname/servers/hlds export LD_LIBRARY_PATH=".:$LD_LIBRARY_PATH" export SteamAppId=10 ; ./run_cs.sh > /dev/null 2>&1 & #!/bin/sh cd /home/accountname/servers/srcds export LD_LIBRARY_PATH="${SRCDS_DIR}:${SRCDS_DIR}/bin:${LD_LIBRARY_PATH}" export SteamAppId=730 ; ./run_go.sh > /dev/null 2>&1 & /home/$USER/servers/hlds/hlds_run -game cstrike -console -binary /home/$USER/servers/hlds/hlds_linux +ip 195.154.217.204 -port 27000 -pingboost 2 -pidfile startup.pid -noipx +log off -heapsize 512000 -zone 4096 +maxplayers 12 +map de_dust2 Note:For information about ports to be forwarded see the general SRCDS page. Note:For Linux use ./srcds_run instead of srcds. Classic Casual: srcds -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust Classic Competitive: srcds -game csgo -console -usercon +game_type 0 +game_mode 1 +mapgroup mg_bomb_se +map de_dust2_se Arms Race: srcds -game csgo -console -usercon +game_type 1 +game_mode 0 +mapgroup mg_armsrace +map ar_shoots Demolition: srcds -game csgo -console -usercon +game_type 1 +game_mode 1 +mapgroup mg_demolition +map de_lake Deathmatch: srcds -game csgo -console -usercon +game_type 1 +game_mode 2 +mapgroup mg_allclassic +map de_dust